The introductions begin! Starting with the participants, we realize that we've an impressive collection of talent from around the Lower Mainland of BC, including individuals from Seattle and Wyoming from the US, and even one fellow from Switzerland!
Many are actual game developers from local game companies scattered around the Lower Mainland, with studios such as Next Level and Electronics Arts showing a strong presence.
Following this are introductions, and a keynote from Kyle Gabler, one of the creators of World of Goo. Informative, amusing, and to the point, the keynote underlines the entire story of this event:
Games are to be made. We have but 48 hours to do this. There is some degree of urgency here.
It'll be interesting to see how some of our participants follow Kyle Gabler's tips for the next 48 hours, and how quickly they can decide to take any specific direction.