In the background, team Scorched Physics (Alex Lorimer, Bardia Aghabeygi , Andres Wanner) is ambitiously trying to work with XNA, the Xbox360 development platform, to an altered version of their gravity-based pitch. They, too, are spending much of their time getting the software setup for future use, but have also been developing level layouts for their game design.
Friday, January 30, 2009
Working Away
In the background, team Scorched Physics (Alex Lorimer, Bardia Aghabeygi , Andres Wanner) is ambitiously trying to work with XNA, the Xbox360 development platform, to an altered version of their gravity-based pitch. They, too, are spending much of their time getting the software setup for future use, but have also been developing level layouts for their game design.